Beat the Game With Megablaster Do You Get It Again
This Cyberpunk 2077 article contains spoilers.
Whether yous bonfire through Cyberpunk 2077 's main story or take your fourth dimension and complete every bit many side missions as possible, all roads through CD Projekt Red's incredibly controversial game lead to ane of several possible endings.
Yes, there are multiple endings in Cyberpunk 2077 , merely you're certainly forgiven if your first run through the game didn't exit you with the impression that there are different conclusions. In fact, virtually of Cyberpunk 2077 'south endings aren't even accessible to those who just fought all the game's bugs and blazed through the principal story.
Hither's what we know near Cyberpunk 2077 'south endings, what they mean, and how you can unlock them:
Cyberpunk 2077's Point of No Return Mission
Similar other open-world games with multiple endings, Cyberpunk 2077 has a "point of no return" mission. That is to say that once you achieve this mission, you lot'll trigger the path to the game's final moments and won't be able to deviate from information technology in ways that involve open-world actions.
In the case of Cyberpunk 2077 , the "point of no render" mission is called Nocturne OP55N1. It's the i that requires you to "Meet Hanako at Embers." One time you enter Embers, yous're pretty much on a direct path towards the concluding moments.
Why does this matter? Well, it's technically possible to run across all of the game's endings through one playthrough (or at least the major variations of them), but simply if you lot consummate the necessary open up-world objectives and create a save that you can render to before the point of no render. Once yous accomplish the point of no return, you lot'll be required to make choices that ultimately determine which ending y'all see.
Does Cyberpunk 2077 Take a New Game+ Mode?
The answer to this question falls somewhere betwixt yes and no with the respond ultimately leaning closer towards "no."
When you lot reach the point of no return mission, Cyberpunk 2077 creates a save that y'all'll render to once you've seen whichever catastrophe you pursue. This will allow you to continue to explore the game's open-world. While information technology'southward possible to unlock new items from that point based on which ending y'all saw, Cyberpunk 2077 doesn't offer any other traditional New Game+ features. Like most things related to Cyberpunk , we're waiting to see if a patch will expand the mail-game a fleck more.
How Many Endings Are There in Cyberpunk 2077?
Based on the data that'southward currently available, there appear to be six endings in Cyberpunk 2077 .
In this instance, though, note that we're distinguishing endings based on the number of unique epilogue sequences you can come across. While there are some endings that tin lead to the same basic conclusion (and there are slight variations to individual endings based on human relationship choices y'all brand), there are ultimately six truly unique final sequences y'all can see based on the choices y'all make.
Cyberpunk 2077 Catastrophe 1 – Where Is My Listen?
Cyberpunk 2077 's first ending is bachelor to all players regardless of what they did leading up to the betoken of no render, but it is possible to meet a slight variation on this ending based on whether or not you saved Takemura during the Search and Destroy mission. Either way, here'south how to trigger this conclusion:
1. During the Nocturne Op55N1 mission, talk to Johnny Silverhand on the balustrade.
2. Select the dialog option: "Think trusting Arasaka's risky just worth it."
iii. Choose to accept the Omega Blockers
4. Complete Last Carress, Totalimmortal, and Where Is My Heed?
This ending involves V assaulting Arasaka Tower, killing Adam Smasher, and siding with Araska (or at least temporarily working with them). After that, V ends up at a infinite station where Arasaka will attempt to safely extract Johnny Silverhand from their consciousness and save their life. While Arasaka is able to destroy the Silverhand implant, it seems that the Relic has irreparably damaged V's body.
At this point, you have the choice of either implanting your memory into Mikoshi in the hopes that a ameliorate solution can eventually be found or returning to World to live out your last months. Both choices will result in slightly different last scenes that involve V either undergoing the transfer procedure or going home.
As Cyberpunk 2077 's apparent "default" ending, this conclusion is fittingly ambiguous. You've spent the unabridged game beingness told that at that place's probable no mode to save yourself from the impairment that the Relic has done, and that's pretty much what happens here. Nonetheless, the nature of this ending seems to strongly suggest that you should pursue other options and that this determination is, in many ways, the path of least resistance from both a mechanical and narrative standpoint.
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Cyberpunk 2077 Catastrophe two – All Along the Watchtower
One of Cyberpunk 2077 's more than consummate and interesting endings isn't that difficult to observe, but it will require you to complete the right sidequests. Here's what you demand to do:
- End Panam'due south major side quests (Riders on the Storm, With a Fiddling Assistance From My Friends, and Queen of the Highway).
- Talk to Johnny Silverhand on the balcony During Nocturne Op55N1. Select the dialog/activity options: "Phone call Panam," "Just Demand a Minute," "Somethin…I gotta practise today," "Gonna ask Panam for Help," and "Accept Omega Blockers."
- Complete the missions "We Gotta Live Together," "Forward to Decease," and "Belly of the Brute."
- Cull the "Wanna alive out whatever life I got left" dialog option and enter the Well to render to your trunk.
The eye of this ending involves Alt separating Johnny'due south implant from V'due south mind but informing V that he will still die in vi months if he chooses to return to the world in his ain body. Alternatively, he could give his trunk to Johnny and let Johnny live out his life without the fear of imminent decease. More on that in a scrap.
In this catastrophe, V decides to render to his body and enjoy his remaining days. It ultimately sees Panam help Five sneak out of Nighttime City as part of their search for a long-term solution to V's problem, merely it's possible for this ending to include an additional scene with V'southward romantic partner (if you have one).
You tin fence whether or non Cyberpunk 2077 has a "good" ending, but this decision is absolutely i of the few candidates worthy of that championship. It involves 5 coming to terms with his fate and finding a measure of peace even equally he pursues a long-term solution to his problem. V will still die if he doesn't discover that solution, simply at to the lowest degree he's got some new friends by his side.
Cyberpunk 2077 Catastrophe iii – New Dawn Fades
This ending is largely identical to the "All Along the Watchtower" scenario, but it features a significant twist at the end. If yous want to encounter information technology, only follow these steps:
- Finish Panam's major side quests (Riders on the Tempest, With a Little Help From My Friends, and Queen of the Highway).
- During Nocturne Op55N1, talk to Johnny Silverhand on the balcony. Select the dialog/action options: "Call Panam," "Just Demand a Minute," "Somethin…I gotta practise today," "Gonna ask Panam for Help," and "Take Omega Blockers."
- Complete the missions "Nosotros Gotta Live Together," "Forward to Decease," and "Abdomen of the Animal."
- Cull the "Body'south Johnny's. I'll go." dialog option and enter Cyberspace.
Equally you can run into, this ending withal involves V learning that he eventually will die if he returns to his body. This time, though, he lets Silverhand take over his body rather than live out his life on a timer. According to Alt, the results of the extraction process mean that Silverhand can live in V's body without fright of automatically dying in about six months.
The climactic moments of this ending run into Johnny buy his new friend a guitar, visit V's "grave," and take a bus out of town. While its tone is certainly a bit depressing, information technology's kind of a win for players who emotionally sided with Johnny Silverhand as Silverhand not just gets to live once again but seems to have grown somewhat due to his adventures with V.
Cyberpunk 207 Ending 4 – Path of Glory
This catastrophe is strange (simply satisfying) as information technology's basically a combination of 2 of the other endings with a fascinating deviation. Here's what you demand to do to see it:
- Complete Rogue's major side quests (Chippin' In and Baking Beloved)
- During Nocturne Op55N1, talk to Johnny Silverhand on the balcony. Choose the dialog options "Think you and Rogue should get," and "Accept Pseudoendotrizine."
- Complete "For Whom the Bell Tolls" and "Knockin On Heaven'south Door."
- Choose to enter the Well and render to Earth as V.
This ending will also requite you the option to let Johnny takeover V's torso, but choosing that option seemingly triggers the "New Dawn Fades" ending.
This ending shares some similarities with the "All Along the Watchtower" decision, but the key difference is that yous bring Rogue into the mix rather than Panam. Not only does that decision lead to Johnny Silverhand taking over your torso during the final missions, only it opens the option for V to return to Night City as a living (though dying) legend who substantially takes over Rogue's identify at Afterlife. There'south also a chance to see a unique dialog sequence with your romantic partner (if yous decided on one). The epilogue of this path concludes with Five about to start a loftier-contour heist of a casino somewhere in space.
Narratively, this path basically sees V opt to stay in Night City as a legendary mercenary rather than get out information technology all behind in search of a cure or at least some slightly more peaceful final days. It's a fitting catastrophe for anyone who saw their 5 every bit someone who ultimately sought status.
Cyberpunk 2077 Ending five – Suicide
Well, this is certainly the bleakest Cyberpunk 2077 ending. It'south actually more of an "Easter egg" finale than a proper decision. Regardless, here's how you trigger information technology if you're so inclined to do so:
- During Nocturne Op55N1, exit to the balcony and talk to Johnny Silverhand, as usual.
- This time, select the "Could also but put all this to rest" dialog choice followed by "[Toss Pills] I know exactly what we're going to do."
The implication of this ending is that 5 shoots himself and essentially kills Johnny Silverhand in the procedure. There's not fifty-fifty a final mission associated with this ending. Equally we said, it'southward a real downer.
Cyberpunk 2077 Ending 6 -The Secret Catastrophe
Earlier we dive into Cyberpunk 2077 'due south weirdest and most complicated catastrophe, nosotros should share a disclaimer that the specifics of this finale are still beingness worked out and that information technology'due south possible the information we have on information technology is incomplete.
With that out of the way, there is a hole-and-corner Cyberpunk 2077 ending involving Johnny Silverhand and a unique concluding mission. Based on what we currently know, here's how you can trigger it.
- You have to attain a certain "friendship" level with Johnny Silverhand. This is the function of the guide that is subject to some debate as nobody seems to have plant an undisputed path that will ensure your relationship with Johnny Silverhand is strong enough by the end of the game.
- That said, we've heard that you can trigger this catastrophe by completing the following actions during the grade of the game.
- Consummate the Holdin' On and A Like Supreme missions.
- Consummate the Chippin' In and Blistering Love missions.
- When y'all visit Johnny's grave during Chippin' In, cull these dialog options: "The Guy who Saved My Life," "Nah, fucked that up too," "What do you want from me?" "Ok. As far as second chances go, this is your last," "You lot were a real dick in the beginning," "When you said you let down your friends…," "Smasher biz really got to her," and "Yeah. I'll phone call Rogue."
- Again, those steps are based on ane of the only documented working paths to this ending. Information technology'south possible that in that location are other means to go to this finale, but this seems to be one of the more widely accepted methods out at that place at the moment.
- During the Nocturne OP55N1 mission, you lot must refuse to make a selection that would otherwise lead you lot to one of the endings we outlined above. Again, nosotros've heard some debate regarding how this plays out, but information technology sounds like y'all should just stare at the gun that'due south on the table in front of you when prompted to make a dialog choice that will trigger one of the other endings. Later on about five minutes of doing zippo, Johnny will offer to take over your torso and attack Araska himself.
- Consummate the (Don't Fear) The Reaper mission.
This ending is certainly odd. The highlight attraction of this path is the (Don't Fear) The Reaper mission itself, which is incredibly difficult to complete and sees you lot take on waves of the game's toughest enemies. If you die at any bespeak during the mission, you'll trigger the end credits. If you lot complete the mission, y'all'll exist able to choose between the "Path of Celebrity" or "New Dawn Fades" endings.
We've heard some speculation that this catastrophe opens up potentially undiscovered equipment and options in the "mail-game" open-earth sequences, merely based on the official information that's currently available, the master draw hither seems to be the brutally hard concluding mission we discussed above.
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